Cinema 4D Tutorials: Multiple Takes For Model - Cinema 4D Tutorials

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Multiple Takes For Model

#1 User is offline   vompatti 

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Posted 30 March 2009 - 11:53 PM

Hi!

I've been doing some game programming lately with XNA and I noticed while opening a sample model (.fbx format) in C4D that it had several "takes" like walk, run ,shoot ect. and i was wandering how can i achive this in C4D? I got some experience on C4D and would like to use my own models in games but i've never before really needed to have different "takes" for my animations so I really have no clue how it's done. So my question is how to do several takes for model that i could then use afterwards in my games when i export it to .fbx format?

Thanx
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