From all the reading it seems there is no way to get terra into C4D 10.1 I guess you could still use it at matte painting though and Bryce I'm not sure.
thanks
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Would You Say Terragen Or Bryce Is Worth If You Have V10.1 Or Up?
#2
Posted 14 February 2008 - 06:43 PM
You can still get stills into c4d ( with tg v9.x), you have to export the terrain as a mesh (obj or lwo) and then you have to manually match the camera in c4d to the camera in tg so that you can use the tg render as a camera mapped texture
Though of course it would take a lot of experimentation to get the scenes to match. I am not sure how you would the go about getting the camera data from c4d into a tg script for animation ( which can only be done in tg v .9x)
The latest tg is a waste of time for animation as the renders are terribly slow and even it does not have multi cpu support
At the moment to "best" way to do this sort of thing is with vue xtream but it is, as always with vue products, unreliable and painfully slow to render
Though of course it would take a lot of experimentation to get the scenes to match. I am not sure how you would the go about getting the camera data from c4d into a tg script for animation ( which can only be done in tg v .9x)
The latest tg is a waste of time for animation as the renders are terribly slow and even it does not have multi cpu support
At the moment to "best" way to do this sort of thing is with vue xtream but it is, as always with vue products, unreliable and painfully slow to render
#3
Posted 14 February 2008 - 10:09 PM
thanks for the reply Paul when you say still do you mean just 2d image from Terragen or actually 3d objects?
thanks
thanks
#4
Posted 14 February 2008 - 10:43 PM
tg ( at least tg v.9x) can export the actual terrian mesh in a variety of formats for example obj or lwo
You can then camera map textures onto these meshes
That is how the old plugins worked but then you exported a .ter file from terragen, unfortunately c4d can no longer read .ter files
You can then camera map textures onto these meshes
That is how the old plugins worked but then you exported a .ter file from terragen, unfortunately c4d can no longer read .ter files
#5
Posted 16 February 2008 - 02:01 AM
You could get vue xtreme, that can be integrated straight into c4d, and in my view it is better than bryce
#6
Posted 01 February 2009 - 04:56 AM
I wonder if you can bring a terragen file into c4d r6 say then open the new c4d file in later versions of c4d?
#7
Posted 01 February 2009 - 08:37 AM
I am doing it right now with terra4d and c4d release 9.6, i set up my scene in 9.6 and using the plugin generate a tg script file for use in TG .9x. I then open the c4d file in R11. Yhe plugin tags give errors but the terrin is loaded
#8
Posted 05 February 2009 - 03:02 AM
Thinking about terragen, I saved a hdri sky from it for use with vray. I pooped that into the environment channel of vray, in each of the categories but the second one. I also put the hdri on a sphere, normals inward and converted the materials to vray materials.
The sun ticked visible sun and the sky box. Looks pretty good
On the alpha problem, I read all this stuff on the web about having to invert the alpha but I think all you have to do is tick the mix textures box of your alpha.
The sun ticked visible sun and the sky box. Looks pretty good
On the alpha problem, I read all this stuff on the web about having to invert the alpha but I think all you have to do is tick the mix textures box of your alpha.
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