Cinema 4D Tutorials: Realism In Cinema4d - Cinema 4D Tutorials

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

Realism In Cinema4d

#1 User is offline   treki1 

  • Just Arrived
  • Pip
  • Group: Poster
  • Posts: 3
  • Joined: 16-August 06
  • Favorite Apps:cinema4d

Posted 16 August 2006 - 10:01 AM

can any one tell me how to make my renders photorealistic?.
i have tried useing plain textures and playing with lights
but they still look computer made.

any help would be a great help
thankx

treki1
0

#2 User is offline   yarko75 

  • In The Pool
  • PipPipPipPip
  • View gallery
  • Group: Poster
  • Posts: 196
  • Joined: 19-November 05
  • Favorite Apps:cinema 4d xl

Posted 16 August 2006 - 10:39 AM

Can you give us a picture? Maybe then we will be able to tell you how to make it look realistic.

Well you could try Abmient Occlusion or radiosity(GI)
0

#3 User is offline   delboy 

  • Found A Room
  • PipPipPip
  • View gallery
  • Group: Poster
  • Posts: 84
  • Joined: 04-April 06
  • Favorite Apps:photoshop sketchup c4d
  • Location:Newport, South Wales.
  • Machine Specs:hp pavilion mx70

Posted 16 August 2006 - 12:07 PM

Have a look at SFX's tutorials, They will give you a jump start on GI (Global Illumination)...
0

#4 User is offline   theonewiththebow 

  • Just Arrived
  • Pip
  • Group: Poster
  • Posts: 1
  • Joined: 04-July 06

Posted 18 August 2006 - 03:22 AM

I had the same question, and figgured out, that ambiente oclusion is one of the most important rendering option to make a rendering fotorealistic.

But often it is also a question of your created materials.

send me a picture for details...
0

#5 User is offline   treki1 

  • Just Arrived
  • Pip
  • Group: Poster
  • Posts: 3
  • Joined: 16-August 06
  • Favorite Apps:cinema4d

Posted 19 August 2006 - 09:12 AM

heres a picture of a kitchen i did. how do i make it look real?

Attached File(s)


0

#6 User is offline   skit 

  • Just Arrived
  • Pip
  • Group: Poster
  • Posts: 1
  • Joined: 04-November 05

Posted 29 October 2006 - 08:47 AM

View Posttreki1, on Aug 19 2006, 07:12 AM, said:

heres a picture of a kitchen i did. how do i make it look real?



In this scene i would definitaly use Radiosity.
Look at Hypa.tv for some good setups. And the cooker should show some reflection. Maybe HDRI?

Greetings, skit
0

#7 User is offline   yarko75 

  • In The Pool
  • PipPipPipPip
  • View gallery
  • Group: Poster
  • Posts: 196
  • Joined: 19-November 05
  • Favorite Apps:cinema 4d xl

Posted 29 October 2006 - 12:31 PM

It needs some better shadows and you need to position the lights more carefully in your scene, and like I said Some ambient occlusion and radiosity would be very helpful (you can find those under the rendering settings)
0

#8 User is offline   dataflow 

  • Unpacking Bags
  • PipPip
  • Group: Poster
  • Posts: 36
  • Joined: 07-May 06
  • Favorite Apps:c4d
  • Machine Specs:amd 1.7 1 gig ram 256 vid card

Posted 29 October 2006 - 01:59 PM

good HDRi video tutorial at link below

http://www.meltingli.../BasicHTML.html
0

#9 User is offline   Marc Steinicke 

  • Just Arrived
  • Pip
  • Group: Poster
  • Posts: 1
  • Joined: 15-December 06

Posted 15 December 2006 - 07:37 AM

It´s important, to use depth-blur in your scences.
0

#10 User is offline   Dominic Obojkovits 

  • Unpacking Bags
  • PipPip
  • Group: Poster
  • Posts: 16
  • Joined: 18-March 06

Posted 25 December 2006 - 10:09 AM

add lots of lights lol..... i did a sence that used 127 lights and it looked brilliantly realistic
i sugest that u put 3-4 light at the roof aand 3-4 at the window (the window lights must be square)
0

#11 User is offline   Advanced 

  • Just Arrived
  • Pip
  • Group: Poster
  • Posts: 3
  • Joined: 28-February 07

Posted 28 February 2007 - 03:42 PM

add lights
add new textures ( the real world is imperfect)
and the proporcion in the models are bad. correct it
0

#12 User is offline   jenri 

  • Unpacking Bags
  • PipPip
  • Group: Poster
  • Posts: 10
  • Joined: 13-May 08
  • Favorite Apps:C4D
  • Machine Specs:Mac Pro

Posted 13 June 2008 - 04:20 PM

I think that detail is what would bring it more into the 'real'....There isn't anything on the walls, and that makes it feel a little funny. Maybe a bin in those holes towards the back? It looks like somebody has just barely moved in. Gotta make it look lived in. :)/>

The real world is imperfect, so go in there and fiddle with your verts. The dings and dents will make it look as if it has been used..... Good luck!!
0

Share this topic:


Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users