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SUPPORT TOPIC File Information

  • Submitted: Sep 18 2010 03:22 PM
  • Last Updated: Feb 10 2014 08:44 AM
  • File Size: 33.41MB
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Buy Now TFD TP and Hair

* * * * * 5 Votes
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Screenshots

A quick overview of how to get thinking particles to interact with Turbulence Fluid Dynamics and how to render out TP point using the Hair vertex tag in Cinema 4D

 

Note this is for an older beta of TFD though the principles still apply





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digitecture
Sep 20 2010 11:19 PM
Very nice tutorial!
Hi Paul, thanks for the tutorial. Anyway you could possibly elaborate on how you made that MatterWaves hair sphere (the one in the thumbnail)?
I have a sphere with A TFD tag emitting smoke ( not rendered as the render TFD is off) and temperature, i also have a large sphere encompassing that and matterwaves emits TP particles on that, they have no TP speed. The TFD simulation drives the MW particles movements as per the tutorial. Then hair is used on the particle geometry object
Great!
thank you paul! :)
render not compeleted,please give us some suggestions!
please elaborate on the render error you are getting
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steadiworkz
Jun 08 2011 04:57 PM
I'm really amazed by your results with the hair renderer but i'm getting nowhere near your results unfortunately, am I thick ? Posted Image
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steadiworkz
Jun 09 2011 04:13 AM

I have a sphere with A TFD tag emitting smoke ( not rendered as the render TFD is off) and temperature, i also have a large sphere encompassing that and matterwaves emits TP particles on that, they have no TP speed. The TFD simulation drives the MW particles movements as per the tutorial. Then hair is used on the particle geometry object




Hi Paul, hope all is well ?
I would love to see a tut on this process I just don't seem to be able to grasp it at the moment haha.
well it is a tutorial
Paul,

I Still do not understand how to attach the Matterwaves particles as opposed to the pstorm node in xpresso. could you take a screen shot of your setup of xpresso for the matterwaves set up?

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